Uh. Um. Ah. Uh, Yeah. Um uh, hello? You’re… um… y-y-you’re really just… ya just gonna… Uh hey? Are… Are you… Are you even listenin to me? He-Hello?
*The voice can do nothing but stammer as Kali and Sophia go upstairs and Nanoha begins firing at the vines around the room. Some of the vines retract but are quickly replaced by others.*
Yeah. OK then. You do that.
*As Kali and Sophia reach the top of the stairs, they come across another large door and a number of bodies before it. The area is short but looking over the stairs down in the room below shows how dark the area is. You can barely see you’re other allies below you, except from the random bursts of light from Nanoha’s attack lighting up the area. Fayes feeling would bring back strangely nothing. It was if the darkness didn't exist and yet you could see it plainly. As she talked, the voice would groan.*
Well, at least someone willin to talk. Over the months I've been here, I've written a script of how things go, y'know? Questions and answers, you know? "Who are you: You're gonna be dead soon, so I ain't sayin." " What do ya want: Ya souls. Why do ya want em: Why do humans need food?" Ya get me? Well, whatever. Guess It's time to test the new blood.
*The voice chuckles. On the bottom floor, a crack can be heard as two of the corpses are pushed up into the air by some of the vines. They are lowered to the ground and stand, glaring at the party. One of them is nothing but a simple villager while the other brandishes a pitchfork. On the second floor, the same would happen as the four corpses rise from the ground, looking for a fight. Two of the bodies are unarmed but the other two carry farming equipment of some sort as makeshift weaponry.*
Don't die too quick. It would ruin my mood.
-Battle Begin. Player Phase-
Team A Foes (Lower Floor: Nanoha, Faye, Kyoko)
Puppet Body A
Puppet Body B
Team B Foes (Second Floor: Kali, Sophia)
Puppet Body A X2
Puppet Body B X2
OOC: For my convenience, please add an action with move name, element of the move (Fire, Physical, Almighty, etc) and the severity of the move (Light, Medium, Heavy, etc) Also add number of times hit and any added effect the move may have. I'll keep track of HP values, so dn't worry about that. K. Thanks. Bye.