Welcome to Phansite archive (beta)
You'll find here all archived threads from the Phansite forum.
Most Bullshit Bosses in gaming
So, Like the last list, I was inspired by Nioh. Cause there is a certain boss in that game that sucks all kinds of balls. Hundred Eyes aka Sir John Dee is the story modes final boss, coming in a mission after the credits roll in the Tower of London, It's attacks are easy avoid, most them involve him attacking past you if you stick to his side, and leave him very open to attack. But that isn't the problem. He summons eyes. At first, they aren't an issue. Dee is just sitting on the ground like a toddler occupied with a toy while you cut them all down then you can go right back to the same attack. Then he summons them again. And moves while they are active. Which leads to when you will die to this boss. If you don't deal with the eyes, they'll likely hit you with the clusterfuck of lasers while your healing or trying to attack. But try dealing with them will likely end in the boss killing you while off screen due his attacks hitting much harder while the eyes are out. It's an occasion of it not being the boss that's an issue but the annoying enemies he spawns that are the real problem with the fight. Which makes it feel like you've been cheated when the boss kills you. In fact, all fights in general that distract you with normal enemies in the fight can up here. But that's besides the point. What are the fights you find absolute bullshit?
Riku-Ansem in KH1. No questions asked. And we do remember... how we could not skip that one cutscene on the PS2... *Goofy hits a magical barrier and falls down the stairs which Donald notices and worried while Sora is too focused on Kairi Sora: "kAiRi! kAiRi! kAiRi! oPeN yOuR eYeS!" *Sora shakes Kairi slightly trying to wake her up Riku: "iT's No UsE. tHaT gIrL hAs LoSt hEr HeArT. sHe CaNnOt WaKe Up. *Sitting above the Final Keyhole Sora: "wHaT? yOu...YoU'rE nOt RiKu" *Gently puts down Kairi and stands up to face Riku Riku: "tHe kEyHoLe CaNnOt bE cOmPlEtEd sO lOnG aS tHe LaSt PrInCeSs Of HeArT sTiLl SlEePs" *Dramatically levitates down from where he is Sora: "tHe PrInCeSs...? kAiRi'S a PrInCeSs?” Riku: "yEs, AnD wItHoUt HeR pOwEr, ThE kEyHolE wIlL rEmAiN iNcOmPlEtE. iT iS tImE sHe AwAkEnEd." Sora: "wHoEvEr YoU aRe, LeT rIkU gO! gIvE hIm BaCk hIs HeArT !" Riku: "bUt FiRsT, yOu mUsT gIvE tHe PrInCeSs bAcK hEr HeArT" *Points the Keyblade at Sora Sora: “aUuGgH” *Sora feels a sharp pain in his chest and falls to his knees Donald: "sOrA!" Sora: "wHaT's...?" Riku: "dOn'T yOu SeE yEt? tHe PrInCeSs'S hEaRt Is ReSpOnDiNg. iT hAs BeEn ThErE aLl AlOnG. kAiRi's HeArT rEsTs wItHiN yOu!" Sora: "kAiRi...KaIrI's iNsIdE mE?" Riku: "i KnOw AlL tHeRe iS tO kNoW." Sora: "tElL mE. wHo ArE yOu?" Ansem: "iT iS i, AnSeM sEeKeR oF dArKnEsS.” *Dramatically raises both hands into the air with a mad look Donald: “WaAaAaAaAuUgGh” *Charges at Ansem but gets shoved to the side anyways Ansem: “sO i sHaLl ReLeAsE yOu NoW, pRinCeSs. CoMpLeTe ThE kEyHolE wItH yOuR pOwEr. OpEn ThE dOoR aNd LeAd Me InTo EvErLaStInG dArKnEsS!" Kairi: "sOrA!" *In Sora’s subconscious Sora: "fOrGeT iT! tHeRe'S nO wAy YoU'Re TaKiNg KaIrI's HeArT!" *Clashes Keyblades and with a fierce look *Plays Forze de Male
A little preface on how boss fights work in Crystar, there are two categories all bosses fall under. 1. Humanoid 2. Abberant. Humanoids can be interrupted any time they're not attacking and actually flinch, letting you launch and combo them properly, but in exchange they typically have much more dangerous attacks that come out much more quickly than an Abberant type. On the other hand, Abberant types tend to be more durable and don't react to damage while their attacks cover large parts of the battlefield. However, Abberants also have a lot more wind-up which makes them easier to deal with. All bosses start off with a small pool of fairly non-threatening attacks, and either get newer, stronger attacks, or upgrade their old ones every third of their health bar until its over. The boss I'm here to talk about,Sen Megumiba is an example of a humanoid type. The first third of the fight is pretty much just a taste of what's to come. Their ranged attacks aren't very threatening, however they do have one melee attack that comes out instantly and does a decent amount of damage. Second third of the fight, said melee attack gets upgraded to one that hits 6 times. With no wind-up, and does enough damage to wipe out Rei's health bar in an instant. They also add a spinning slash attack that comes out pretty quickly, but usually isn't fatal. Finally, in the third and last phase they add two new moves. One ranged attack that launches 7 fast-moving homing swords which can only be dodged by running in close to them. And a second melee-attack that not only comes out instantly, but launches you into the air and is usually followed up by a spinning slash from phase 2 to finish off your health bar. All this isn't too bad on its own, since the game has an auto-heal function that'll use healing items whenever you're too low. However, they also come at the end of a chain of 3 bosses, the previous two of whom being abberant types with one almost impossible to dodge attack each that's available from the start, so even if you are taking advantage of the auto-item use you're likely somewhat drained. They're also the second boss in this chain you have to fight using Rei alone, whose well-balanced stats tend to lead to her being more vulnerable than the others.