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Labrynth Arcane: The Show Must Go On
Outside a dilapidated building, there is a poster. It looks brand-new, and it seems to be announcing some kind of magic act. The door is slightly open.
*A black mist seeps in through the doorway*
Inside the building is a hallway that is too long to reasonably fit in the small building. The checkered floor alternates between black and purple squares. Large purple roses sprout from the walls. The hallway takes a turn up ahead, although there is a side path halfway down the hall that can be taken as well.
*The mist seems to ignore the sidepath, and takes the turn further down*
Once the mist rounds the corner, it comes across yet another choice. It can go forward, left, or right.
*The mist seems to stop before the crossroads, as if contemplating it's options. After a pause, it goes left.*
The mist reaches... a dead end. There are pretty flowers to look at, though, so it isn't completely bad. As it turns around to leave, a shadowy blow appears, splitting into three. Two take the form of snakes with tied-scarf-like bodies that are eating their own tails, and the other forms into a Mothman with a top hat (and bowtie).

A Fancy Moth and two Starving Serpents appear!

Player Turn!
*The mist morphs into it's demonic form*

Just what I wanted, another fight. Can't seem to get enough of those!

++Action++
*Satan swings his sword at the mothman*
The Fancy Moth is knocked down due to its weakness (150/350 HP). Once more!
Death, I summon you!

*His persona appears behind him. Fully formed, it's a skeletal horseman holding a large scythe*

Death, Morning Star!

++Action++
*Death casts Morning Star!*
The Fancy Moth somehow rolls out of the way, hiding behind both Starving Serpents. The Serpents seem badly hurt by the attack (150/400 HP).

Enemy Turn!
The Fancy Moth hits with Riot Gun for severe Gun damage.

One of the Starving Serpents casts Matarunda.

The other misses horribly with Ziodyne.
Player turn!
*He flinches just barely*

Tsk, a pain in my ass!

++Action++
*Satan fires his sawed-offs at mothman!*
The Fancy Moth resists the shots, but is killed due to critical hits.

Enemy turn!
OOC: Wait, if I crit, don't I get a "One More!"?
The Starving Serpents hiss nervously. Both land their Ziodynes.

Player Turn!
ooc: Not sure... I know you don't get a One More if you kill an enemy with a supereffective attack. I think. These kindsa specific rules need a lot of digging...
OOC: That's fair. I also repel electric. Just look at my profile page.
OOC: Alright

IC: Both Serpents are hit by their own attacks, but are unfazed.
...Player Turn I guess
OOC: Sorry.

IC:
Hmm, they're both weak. Slay them both, Death!

++Action++
*Death swings its scythe at both shadows, using Pralaya!*
One Serpent is easily killed. The other panics and tries to run.
Nothing can run from me!
The Serpent turns around and tries to ram its cloth-like body into Satan. It has pitiful force behind it.
*Satan grabs the shadow*

Show me the way to your master, or I will wring your neck like a wet towel.
The Starving Serpent cannot speak due to having its own tail in its mouth, but it slowly nods. It seems that this Shadow will cooperate.
*Satan has an evil grin on his face*

Good. I'd hate to ruin these pretty scales of yours...
The Starving Serpent wriggles out of his grasp and floats down the path before making a left (the "forward choice" from earlier). There are stairs on the other side, but shadowy spikes litter the floor.
A trap? Mere child's play.

*Converts into a mist and flows over the spikes to the other side*

Come along, shadow. I don't have all day.
The Shadow shudders and floats over to the other side. At the top is another hallway, along with a glowing green gem. The Starving Serpent mutters something about a teleporter.
*Raises one eyebrow*

Teleporter? Interesting. Go get it.
The Shadow floats over to the teleporter, muttering something about it sending you to any floor you've been. Upon touching it, it vanishes.
Satan is now in a hallway with a teleporter. And without a guide.
Hmm. This teleporter is much like the ones in Tartarus... I mean...where'd he go?
No answer. The path branches to the left and right.
*He starts walking down the hall and turns right, hoping it to be the right way*
This is a dead end, but there is a glowing purple circle with an odd design on the ground. Should it be stepped on?
I've always kept by one rule: Don't fuck with glowy circles on the ground.

*Turns back around and turns left this time*
Left is... another dead end! Congrats! At least you find a Revival Bead on the ground.
*Picks up the bead and stores it in his pocket dimension portal*

Huh. I guess I have to go step on the circle thing.

*Glides back to the purple circle and stands on it*
As soon as he steps on the portal, it teleports him into a new hallway. Suddenly, two glassy-eyed white birds with crystal balls tied to their necks burst out of the shadows!

Two Mirror-Eyed Prophets appear!

Player Turn!
*Sighs*

I just can't seem to catch a break...Whatever.

++Action++
*Death uses Die for Me!*
Die for Me! only kills one of them. It's not due to a weakness, though.

Enemy turn!
The Mirror-Eyed Prophet uses Freidyne! It hits Satan's weakness. Once more!

Hamaon misses.

Player turn!
*Gets his balance back*
Ah shit. I knew it was a bad idea to be weak to something. No matter.

++Action++
*Death casts God's Hand!*
OOC: The GM had to go to bed, he's in one of my Discords so yay I know this.
OOC: I'm aware, just adding my response in the meantime.
The Mirror-Eyed Prophet is sent flying from the impact. It gets up, but one of its wings is bent in a way it shouldn't be. (50/300 HP)

Enemy Turn!

Kouga misses.

Player Turn!
---
Outside, the door is still open, as if beckoning others to come.