Change of Heart
These threads have been popping up quite a bit recently.
If you are new to the site, or lurking, and you have a desire to try and plead to the phantom thieves to steal the heart of some actual real world person, I make a request of you:
Please don't.
This website is a fan made forum made for people who enjoy the Persona game, which is a work of fiction.
If you are having an actual issue in your life, seek professional help.
If you know someone who is is in danger, seek legal help.
If you have an issue with a politician, seek protest groups and signature charter groups who help make waves to get laws changed.
This is not the place for Change of Heart threads, as we are a group of shit posters who come here to escape reality.
Please respect that, and understand that we are not a group of magical entities that can bend reality.
Joker Reviews: Gravity Rush 2 - A PT look. (Experimental Format)
Joker: Today we took a crack at a hidden gem, the Gravity Rush series.
Ryuji: I told you that you you should have taken notes on the first game
Ann: Isn't that why he said he wasn't going to review the first one?
Yusuke: But he can't just ignore the first one! The beauty of the art! The concepts! Those magnificant shades of vivid color!
Futaba: He also can't ignore the core differences in the leveling eeeitttherrr~~~!
Haru: But you know the ambiance is from the music, right?
Makoto: I told you having them get involved in your reviews may not have been a good idea
Morgana: Guys, let him finish talking.
Joker: *cough* As I was saying, we took a crack at Gravity Rush, and I have a few notes to point out. The crew loved what I was doing and decided that we needed to have a group opinion, as some of my previous reviews were a tad.... harsh.
Makoto: You mean how it seems like you hated mosted of the games you tried?
Ann: He has his reasons, from Asthetics, to how they worked.
Morgana: I should have reminded you to sleep while typing this...
Joker: The review itself will be flittered with non-story spoilers, but there will be segments talking about areas that you can't get into outside of progression, and we will not be talking about the overall plot points, but how we get from point A to Z. Read on if you don't care about that all that jazz, but you have been warned.
It's Show Time.
Days Gone - A quick overview
This is not an indepth review, but just a light look on this game, and some of my thoughts. After burning around 50 hours of my life trying to crush this game, the gears are turning.
tl;dr - I loved this game.
Nearly every "professional" reviewer I've read is critically wrong about a lot of what they said, and it makes me question if they ever really played the game. I can't really go in depth as to what they were wrong about, for spoiler reasons, but if someone wants a more spoilerized version on wtf, then DM me on Discord or here.
The gameplay was as you'd expect in this game. There is no new ground being broken, and quite frankly, I was worried about Gas consumption. This was never an issue for me, as there are gas resource pumps scattered everywhere.
I was also worried about the idea of Horde combat. Again, this isn't an issue at all, and the game introduces you to having to face hordes late in the game, when you're actually prepped for it, so this again isn't a problem. (The giant horde battle that was shown in the reveal trailer took me 5 attempts to actually do, though)
The music and overworld were very fitting. Normally I'd be annoyed by open world games, but there is enough to do as you travel that you don't really worry about a lot. <span class="through">Zombies</span> Freakers only do their horde deal at night, and it's easy to dodge. Later you get infected animals, and they become a bit more of an issue.
The story was extremely immersive. I found myself <i>wanting</i> to keep pushing through, even though this game seriously should have had a been cut in half, for Days Gone 1 and 2.
If I had any real negative thoughts, is the length of the story.
The story itself is fantastic, but it gets repetitive with it's tasks. There are only so many "Drive half way across the map for this objective" missions you can do before the fetch quest system starts repeating itself for simple rewards.
The story is what really just had me sitting there. It subverted ALL of my expectations, and kept doing things I wasn't expecting. It avoided every cliche in the book and kept it both fresh, fun, and kept me in.
Some nights, I thought I was going to put it down, since it was getting a bit much just to do another rescue op, or blow up another ambush camp, only to find myself picking the controller back up the next morning.
I finally beat it, but with how long it was, I youtube'd the secret ending, as the tedious nature of the missions got to me, and I'm glad I did. This is not a game I'll 100%, as that would honestly take me over 70 hours of game play. And without the story to hook me in, it just becomes busy work.
8/10. Would strongly recommend.
Phansite Discord
https://discord.gg/Nmacf2Y
Hey guys,
The second Discord is finally up, and this time it's offical. I have it running at near full speed, and have most of the issues ironed out.
We are currently at 101 strong, and growing.
Ideally, my goal is to grow the server so it has a place we can all be to hang out, but also promotes traffic back to the Phansite, so we can have both systems working simultaneously.
The discord server will be a hub I utilize for game meetups, RP, shitposting, the works. If there is a something you see you'd like added (like, for example, you have a mario kart tournament you want to host) holler at us and we will make you a channel in the server for people to meet up.
Remember, the idea is to promote Phansite activity, while also having an easy place to meet up for other things as well!