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Chapter Three: Once a Commotion
<center><b>(Toki)</b></center> You are casually pulled through the semi-existent door then dumped in the center of a bustling commercial and entertainment district. The door dwindles away as quickly as it came, revealing several department stores, restuarants, and entertainment spots that are housed within tall, multi-tiered buildings. According to many of the massive signs alongside the buildings, the busy scramble intersection in front of you pedestrians is the only thing keeping you from the latest in pop culture and dining. But, among all these buildings one dominates the skyline with &quot;Sunshine City&quot; emblazoned on its front. You have arrived at a true metropolis that claims both directions with more buildings, more people, and more cafes then you can possibly count. If you look behind you will see, Ikebukuro Station, the normal entrance to this urban beast. Empty-handed passengers stream out of the station while package laden passengers stream into the station. Behind the station is even more city with faint hints of green that can be picked up from where you are. You may have wanted to choose where to go first, but before you are given a choice you are dragged into the chaos that reigns in Ikebukuro. <i>Ceeeeeelllltyyyyy!</i> A tall young man wearing a bartender suit and blue sunglasses yells this as he breaks through the wall of one of the buildings across the street. The man furiously huffs while carrying a vending machine with only one hand and stopping an incoming car with his other free hand. He makes no additional moves to hurt anyone, but the once peaceful pedestrians around him instantly run for cover or pull out their phones to record the scene. It is not obvious at first what the man is chasing, but as he looks around you spy a few black tendrils comprised of a shadow-like substance crawling toward him. As the tendrils grab around the man's ankles the body of a woman forms on top of another car. The body manifests from the same material the tendrils are comprised of and the body is equipped with black medieval armor. Most unusual though is the body's lack of a head above its neck. Instead of a head there is only shadow-like substance dripping from the body's open neck. The body should by all counts be dead, but instead it readies itself from attack by forming a scythe between both its hands. Before the man and the body can fight in the scramble intersection one final challenger arrives in a speeding car. This new mystery person drives the car into the one that the man stopped and quickly jumps out as his own car lights on fire. You can see the third challenger is a young boy seemingly ten years old in a casual brown suit. By all accounts, the boy looks like any normal child, but if you pay close attention you would see that the boy is uninjured after crashing the car. With the man, the living body, and the boy together in the same space all time in the scramble intersection seems to have gone still. The three size each other up as the intersection empties of any normal life save only for the thrill seekers that want some quick fame.
Intermission Two
<center><b>(Everyone minus Toki)</b></center> You are back in the velvet hotel room with your friends and Walton. Time to recuperate, train, sleep, buy up bitcoin, or make conspiracy theories. The amenities you have already been used to are readily available with a helpful addition. A spa! Now you too can look as chill and relaxed as the enemies that have pummeled you. The spa is located at the very end of the room wing. It is European style with open pools of various temperatures from burning to nordic ice bath. Past the immediate pools is a grandiose lake with seats near the water and brilliant sunshine overhead. If you aren't a pool person then there are resources available for facials, acupuncture, and messages. Throw your cares away!
Chapter Two: A White Century
You are abruptly dropped with your companions at the center of a large gathering of people. Gone is the pretty spacious elevator from which you entered, now replaced with a high profile antechamber decorated in the finest of luxuries. From where you have fallen you can see ostentatious couches, marble animal statues, and paintings dating back to a classical era. The calm melody of a fine German piece of music waft in accompanied with a wiff of orchid and rose. The soft peals of water from a fountain within the room sometimes overpowers the music, but both sounds never become too overpowering. Laughter and light bits of conversation are also sprinkled about from the mouths of people wearing vibrant, decorative masks. Upon your arrival some of the people had filtered around you and your companions in a circle and are now discussing this random occurrence in harsh whispers. Their masks occasionally leaping up with their facial movements and their fancy, frivolous style of dress putting what you are wearing to shame. These people don't even bother to help you get up as they chat on and on around you. At the furthest end of the antechamber is a regular sized door decorated with perfect white orchids. It would have been easy to reach on a different day, but the circle of people and the rest walking about could easily slow you down.
Intermission One
<center><b>(Toki, Alphinaud, Cait, Pancake Knight, Niko)</b></center> You fall out of the elevator you originally entered and land on a heap of your own comrades. A pomegranate rolls away from the pile and lies within arms reach. If you were to look around you would see the faces of the people you previously left behind. In front of you stands Walton with an unreadable expression on his face. Around you is the lobby from which you started your journey. The only object left from the trip is the lone pomegranate on the floor. <center><b>(Everyone Else)</b></center> You are able to see your formerly gone companions drop out from the elevator. They seem intact and what they started with is there, but one companion is missing. The screens that let you observe the journey shut off for now.
Chapter One: The Philosopher King
<b>(Pancake Knight, Cait, Sam, and Toki have arrived)</b> You materialize along with three others in the middle of a crowded marketplace. There are no traces of the elevator left and the surrounding mobs remain blissfully unaware of your sudden appearance. The general pushing of the crowd indicates that you are tangible, but no one raises a fuss. If you were to look around you would see plenty of happy people with impossible shades of hair going about their day. Each person strolling from one wooden stall to the next and checking out the available wares. There is also an apparent trend among the people of wearing simple or elaborate robes paired with sandals. Some of the robes are equipped with various symbols or items of jewelry making you and the others stand out like sore thumbs. Overhead the sun casts an oppressive heat on the place making the sea of white tarps above the stalls almost glow. While the brown adobe buildings behind the stalls look paled in the morning light. The sun has the most effect on a tall, glass tower in the distance which is almost painful to gaze directly at. Not that anyone does so already preoccupied in the mundane rituals of the day. At the end of the marketplace are a flight of stairs heading up from between the buildings. However, the stairs are occupied by a swath of men decorated in scaled armor with rapiers at their sides and a tall humanoid dragon-like man.
Restoration
You are stumbling ... Dropping ... Falling from high above. With no clear recollection of where you had been or where you will be going. You feel lightheaded as if freed from all restraint. Though what feelings this sensation could cause is best left up to the one experiencing it. Meanwhile, around you are cascades of words, letters, and random phrases tumbling to the unknown. You follow the same path but at a slower less rushed pace. Plummeting calmly enough to make out meaningful words or details that should jog your mind a little. Pray tell what could you be seeing in the maelstrom of words? <b>(All your actions and choices will be etched in stone)</b>
Restoration
Some slip into their new bodies with ease. Others can still see the remains of their reflection. Escapism at its finest. <b>(The body has been lost)</b> Above the gray sky shifts allowing a sliver of ethereal light to shine upon you and everyone else in the vicinity. As it touches your skin/fur/suit/armor it almost renders you fully transparent, but within something snaps. It is a sensation best left up to your determination. However, the effect is instantaneous as you regain tangible form and the body now feels like a permanent skin. <b>(All thirteen players have gathered)</b> Should you have gone looking for an exit from the graveyard you would have not found one until now. The exit takes the form of a large, pristine gate with a marble path winding from the base of the graveyard to the beginnings of an acropolis. Standing at the base of the gate may offer a better view of what lies ahead. Should you have not gone looking for an exit then the search had little to no effect on you as you were reuniting with new faces. Nevertheless, you do notice the appearance of the true exit and a new face among the crowd of people. Or rather a familiar face depending on circumstance. The newcomer is an odd specter with yellow eyes and perpetual shadows coming from his feet. He is equipped with an oddly familiar white shirt and checkered pants. Which would make him seem like a typical highschooler had it not been for his dark blue hair and haunted eyes. You may be tempted to initiate contact, but he goes ahead and does it for you. By spontaneously laughing in front of the entire group and breaking the somber mood of the graveyard. Whatever he finds funny is so hilarious that it takes him a good amount of time to recover his breath. Then he studies you and everyone else with his bright, yellow eyes before saying: <i>You know I couldn't believe it before, but seeing you all here is proof enough. Can't believe some of you are really as dead as me. Thought you were supposed to be the golden ones of phansite. HAHAHA.</i> The newcomer laughs some more at the situation.
Restoration
A few words are grandiose. Other words are quaint. As the rest are almost confessional in nature. How interesting. <b>(The mind has been found.)</b> Once you find your words the rest of the letters fall into the abyss and you are once again restrained by the memories of your current life. These recollections flood in filling any gaps that may have been felt earlier. Yet they hold nothing on your current predicament. A reflective surface then appears before your eyes. It is a clear thing seemingly composed of air and intangible, but able to reflect all the same. Ripples shift the surface until an image is formed mere inches from your face. The image is of you, but with your eyes closed. Having lived with the appearance in the reflection for your whole life you can recognize each characteristic on it. Yet, there is an odd distance between your physical appearance and the way you perceive yourself now. Free fall abruptly ends before you can really study the reflection. ..... You become conscious again in the middle of a graveyard. Around you are various tombstones ranging from coloring, to inscription, to design with no particular rhyme or reason. They just exist there under the light gray sky and seem to endlessly continue on and on. These tombstones pale in comparison though to the tombstone right in front of you that has a freshly dug up hole in front of it. On the tombstone is hastily carved out lettering that states: Here lies __________. At least your name is better written then the beginning of the statement. Might want to check your body. <div class='edited'>(edited by Raconteur)</div>
Restoration
<b>(Ina, Niko, Sam, Cait Sith, Toki, Alphinaud, and Pancake Knight have stayed)</b> You and a few others suffering from a myriad of emotions have chosen to stay in the same place. The graveyard itself does not change with the departure of a few people, but the gate leading to the outside path has closed. It simply shut itself with little to no fanfare as the marble path crumbled to dust beneath its base. As for the mysterious figure ... Well he looks terribly lost and has taken a few cautionary steps back from you and the others. His hands edge toward a pocket in his uniform as his brilliant, yellow eyes gaze into you and the others. <i>Okay you people are acting really weird for the recently destroyed. Did something happen to all your heads on the way down!? If you still had any sense left you all would know that it was your creators that killed you off. Not me! I'm as much a victim of this as you are. So if you are gonna blame anyone for dying them blame the idiots that made you all for their own amusement and then killed you off.</i> The mysterious figure noticeably grows more and more frustrated as he speaks until he finishes. Then he takes a deep breath as if letting something go and quickly wipes his eyes with his other hand. When he speaks again it is with a weary and saddened voice. <i>The name is Mishimans by the way for the newbies. Dumb name I know but people used to call me Mish and it grew on me. Though its not really my name anymore.</i> He looks up once more. <i>Insult your shitty gods or curse them out for all I care. It won't make any difference since no one cares about any of us anymore.</i> His eyes unfocus after he finishes and he just sits on the ground staring at nothing in particular.<div class='edited'>(edited by Raconteur)</div>
Restoration
You and the other few stand in front of a tall blue door. It seems to emanate a aura of safety and as the door swings on its hinges you can catch a few voice. -thanks Niko Is but one of the few voices. No one else in the square seems to be able to see the door, but that shouldn't come as much of a surprise. On your way through the acropolis many of the creatures simply ignored you and your comrades. The ones that were aware enough to notice your presence didn't approach so much as glide past into an open light portal. You were the weird one for paying attention to them in the first place. Damon didn't follow you and the others either despite being able to see traces of the blue door. After discussing this door he simply laughed and informed you that the door was an impossibility for him. In his words ... <i>The door is meant for those who have a shred of will.</i> Now that same door is in front and awaiting a choice from you and the rest.<div class='edited'>(edited by Raconteur)</div>
Restoration
<i>All of you are as real as me while stuck here.</i> Mishimans raises his head and grins sardonically at you and the rest. <i>Hey i'm fine, I had the time to come to terms with being controlled. Its you people that should worry about yourselves. Sometimes the audience can be nice and other times they can make you suffer for the hell of it. Give them a good show or they may just do it for you.</i> With that said the shadow leaps off the tombstone and leaves the group. Completely fading into the graveyard with time and distance. A nearby tombstone with a freshly dug hole in front of it instantly fades away once the shadow leaves. When the gate entrance is approached there is a blinding light that forces your eyes to momentarily close. Upon opening them you are met with a room bathed in blue. This room takes the form of a nice hotel lobby with plenty of comfortable, blue seats and a rug that looks to be ripped out from a old fashioned movie. A few of the tables even have light snacks and some fancy decorations. A combination of flower vases and animal statues that are of course blue. There is no one else other than you and the people that accompanied you in the graveyard which gives the lobby an abandoned mood. Yet, there is a check in and check out desk as well as a flat screen tv with static hinting at some form of life. There is also a light humming noise drifting in the air and steps can be heard from a mahogany door behind the lobby desks. <div class='edited'>(edited by Raconteur)</div>
Restoration
Fix: Florina is in the leave graveyard group. (Forgive the gm for she should not have posted while tired)
Restoration
<i>You are in the conclusion and the only way out is up or down.</i> Mishimans plainly states to you and the others as he tries to take in all the information being given to him. It's obvious that he is struggling to comprehend the nature of you and the rest, but it is a puzzle beyond his basic understanding. After a couple of pensive minutes the best he can do is once again stand and speak in a frank tone. <i>If you guys really are the creators trapped in the shell of your dolls then you are the villains. Or the good guys depending on whos asking. Though to me you people are heartless and cruel. Monsters playing human that like to torment your own creations.</i> The shadow chuckles before continuing his grim commentary. <i>You know my creator happened to be the most sadistic of you people. She made sure to put me in constantly dangerous situations against people I never stood a chance against. Instead of giving me anything good to defend myself she just gave me a knife to look cool as I got injured over and over. It's painful you know being constantly broken with no end in sight. When my end came it was almost peaceful, but she made sure that I remembered every last bit of it ... </i> <i>Never even got that nice end I wanted either. She still uses my name so i'm just trapped here between dying and living until she finally lets me go. Gee wonder how many of you guys are doing that right now.</i> After having subdued his own spirit once again the shadow walks over to a gravestone and leaps to sit on top of it. Etched into the tombstone are the names of previously existing characters that had once existed but are not dead with their names long erased. Should you have ever had such a character you will see their name etched with the rest. The shadow taps on a random name on the tombstone and appears thoughtful. <i>These are the lucky ones that got to live out their lives and actually die. While i'm one of the unluckies that continues to exist in and out whenever my creator feels like it. She won't even give me the dignity of having my own name anymore. Anyway at least you all will get to suffer with me. Isn't that the best part of this whole mess.</i> The shadow's voice takes on a feminine tone as his mouth curves to a smile. Yet, his hands tremble and his eyes dart about as if seeking an escape. With feet fixed against the tombstone the shadow is unable to make any other movements and his mouth moves without any other facial twitch. Mish speaks directly to you through the shadow. <b>(Your life is no longer your own)</b> <b>(When you die the audience will claim it)</b> <b>(The audience can do one of three things with this new life of yours)</b> <b>(1. Bring you back with a resurrection)</b> <b>(2. Damage the stability of your soul with ruin)</b> <b>( or 3. temporarily control you through reckoning) </b> <b>(Good news is that you guys won't die permanently in battle~)</b> <b>(Bad news is that your free will can now easily be surpassed should the audience want to)</b> <b>(Have fun kiddos~)</b> Once Mish is finished the shadow snaps out of its trance and appears visibly shaken. His yellow eyes even more haunted than before if that is possible. Mishimans silently points to the location of the original gate as he tries to recover his wits. <div class='edited'>(edited by Raconteur)</div>
Restoration
<b>(Kazuya, H20, Quintus and Bartz have left the graveyard)</b> After abandoning the rest of the group you walk for a while with a few companions along the road less traveled by. As you move further away from where you were the scenery begins to appear more detailed. Actual clouds become traced in the sky and the faint outline of trees can be seen as spread out from the path. Yet, everything still lacks in color except for the path beneath your feet. The path becomes intricately designed with common icons of human history as the marble retains its firm structure. Once the icons become full blown pictures of famous fictional items and locations you arrive at two massive marble pillars. In front of you are a large set of stairs going downward that serve as a continuation of the path. From where you are now standing you are able to see a pristine valley seemingly filled to the brim with life. Birds fly overhead as unrecognizable figures move back and forth between portals of pure white light. There are no homes to be seen, but there is certainly life with vasts groups of entities moving into either a portal or the massive river cutting through the area. No one seems to stay for long in the valley. Suddenly a voice can be heard from a close distance as light steps come from the downward marble stairs. <i>Hey weirdos you know you were supposed to arrive from the usual place. Like I get wanting to be all cool and fancy, but you could have put your new life at risk.</i> Within seconds you are able to see a young man with purple hair walking up to you and the others. Dressed in relaxed clothing and with a kiss mark on his cheek he doesn't seem like much of anything. Though he is oddly carrying a ball of yarn in his right hand. Upon seeing you and the others he does approach with a chill smile. Then he begins to rapid fire speak at you and the others. <i>Hewwwo people i'm Damon. The local master class student, artist, and weekend delinquent. It's not really my deal to like guide you or anything, but for some reason I felt like coming up here. Lo and behold I notice a bunch of people actually outside of the rebirth. Ya'll are pretty crazy by the way. Risking your chance at being used by wandering out of bounds. If you aren't careful enough you might even undo yourselves at this point. Though I dunno you all seem pretty smart not to do something that crazy. </i> <div class='edited'>(edited by Raconteur)</div>
Restoration
Damon maintains a relaxed air despite the hostility felt from either you or the others. He even hums a light-hearted tune before working his way to an answer. With a playful cadence he fires back a rather disturbing response. <i>Nah if you go out of bounds you won't vanish like whoosh. You will instead be torn apart completely by the forces of fate and either scrapped or remade into something else. It's just that simple~ So you may want to step away from the edges of the path before you trip into extra painful death time.</i> Damon does slightly frown at being called a lunatic. sick. twisted. sadis- He recovers fine though and plows forward as if nothing really mattered. <i>Those weird things down there are just like you guys and me. They just haven't gotten their personalities yet or abilities or anything to really make them complete ya know. So don't judge them they are still trying to exist like the rest of us. Problem is these days creators are so lazy when making their characters. Like nothing amazingly unique comes up and they stay all weird or become a copy of the creators. So lame and boring. Though you guys seems lucky. Having all sorts of cool designs and actual personalities. Like this guy! </i> Damon skips over to Quintus and mimes awe as well as amazement. <i>Oooh or this fun looking person!</i> Damon approaches Florina with similar excitement and actually bothers to read the words on her hat. <i>Ah yes you guys seem pretty complete. I wonder what kinda stuff you inherited from your creator or do you just act like them? Oh never mind. Doesn't matter much anyway. I just have one comment on like two of you people.</i> He points at H20 and Kazuya. <i>You two are really boring with the designs. Like cmon seriously just two average Japanese dudes. What next some lame heroic personalities or are you just some manifestation of your creators ego trip. So lame.</i>
Restoration
<i>You are in the conclusion the only way out is either up or down~</i> Damon cheerfully answers as he picks up on your own intention or the intention of the others to leave. He pensively gazes at his ball of yarn and carefully picks it apart with one finger as he thinks. Soon enough something seems to come to his mind. He happily states. <i>You know you guys are really weird on your own. Even the boring looking ones. I suggest that you don't follow the unfinished beasts into the light. They only go in cuz they have nothing on their own. Their creators couldn't even be bothered to make them a nice form or a voice to speak with in most cases. If any of you were to go in then who knows how you might change and snap. You might even be so broken that you become useless. Like a certain dog stuck in the graveyard. I've only recently gained this life, but I wouldn't want to lose it anytime soon.</i> Damon momentarily looks to where you and the other have been before returning to what he left off on. <i>I'm sure you wouldn't want to lose anything important anytime soon~</i> Damon's voice suddenly raises with a feminine tone and a rather saddened frown appears on his face. He seems to emotionally age in the span of a few seconds as his hands fall to his sides allowing for his ball of yarn to drop on the path. His eyes close in an accepting gestures as if he is used to this. Mish speaks to you using Damon's voice. <b>(Your soul is no longer your own)</b> <b>(It is split between the mind of the creator and the body of the creation)</b> <b>(Your soul is now volatile and changeable)</b> <b>(Some of you already have weak souls and struggle with the creation)</b> <b>(While others remain steadfast and keep the line between creator and creation clear)</b> <b>(If the creator lags then the creation can consume them)</b> <i>(Maintain a balance or suffer the loss of self)</i> When Damon is released from his trance he immediately goes back to his normal mannerisms. Poised to continue before pausing and asking. <i>What were we talking about again friendos? Must have not been too important if I barely remember it haha. Anyway if you guys want out without your youness intact then you have to take the blue door in the center of the village down there. Don't worry the creatures shouldn't bother you if you don't bother them. Pretty much the land of zombies down there. </i>

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