Welcome to Phansite archive (beta)
You'll find here all archived threads from the Phansite forum.
Apparently, the japanese do medieval european myth and fantasy better than america
why do i bring this up? the entire elder scrolls series, and any subsequent user of the formula. Dragons Dogma (2012) carries much more substance of character, power scale, and variety of items than its one year prior critical hit, skyrim. for instance, almost every weapon class has a different swing animation, the exceptions being staves and archstaves, and swords/maces. the equipment is also much more varied and some have enchantments, contrary to skyrims less than optimal variations of armor and weapons, DD reuses models and certain parts of other armors, but at least they bear a distinct look rather than just one base model, and a few unique things. in terms of weapons, skyrims selection is okay, with swords, daggers, maces, axes, bows, and staves. whilst DD usus certain combinations for each class, as some can have a secondary item that could be essential to the playstyle. fighters carry not only a sword, but a shield, and can perform more than just a bash with the shield in combat, from gaining enemy attention by banging on it to holding it up and stabbing with your sword behind the shield. then theres striders, the games rogues. they use a pair of daggers and a bow, simple right? well they have very useful skills to learn, like thousand kisses (a barrage of slices) and fivefold arrows (a skill thats rather self-explanatory, you shoot five arrows) this class shares similarities with the ranger, which is different in the fact that it prioritizes bows, but not any old bow, longbows, what was a flimsy climber that could dish out some pain becomes a fucking turret that can literally kill daimon, one of the hardest bosses, both forms, in five minutes. they carry a skill named tenfold arrow, and theres some nasty things you can do with that. then theres the warrior, wielder of longswords, greatswords, and warhammers. they swing slow and can take a ton of punishment, they specialize in staggering enemies, so much so that a warrior thats well kitted can knock down a 50 foot tall gorecyclops in a few swings. then we have some hybrid vocations, the assassin can use swords, shields, bows, and daggers. an ungodly versatile class with power upon power. but enough of sucking off dd, how does skyrim handle its combat? you circle an enemy with your most powerful weapon and swing at it until it dies. congrats, youre a master of skyrim. BUT WAIT
CONT: YOU CAN USE SPELLS AND STAVES IN SKYRIM, AND THAT ADDS A NEW LAYER OF GAMEPLAY it doesnt, because spells suck and the scaling is awful, what spells do you get in skyrim? spiritual versions of weapons, ice spikes, lightning bolts, and fireballs. i know theres more but its so unvaried and sad. meanwhile in Dragons Dogma... FUCKING TORNADOS, METEORS, FIREBALLS AND ICE SPIKES AND LIGHTNING BOLTS THAT ENCHANT EACH OTHER AND FUCKING STAGGER, DAMAGE, O B L I T E R A T E ahem my point is, magic is much more viable in dd because of how enemies and your companions work. a sorcerer can do insane damage with black magick, dropping many bosses with a gigantic black tornado in seconds. and melee, while not capable of dropping meteors on the devil, is very useful in the aspect of dps, being powerful in its own right as you smash and cut your way to victory with some fashionable skills and armor donned. now, on the topic of armor and your character in general. in skyrim, the character creator is um......not good. everyone looks like they were moldes out of clay, the animation is stiff, and the armor is again, unvaried and doesnt bond with character proportions, just adds a snippet of a model. so when you dress up with armor in skyrim, it looks like that armor is your actual body, not like its placed on your body. while in dragons dogma, it looks like your character is wearing the armor, rather than being the armor. bu
CONT the real reason i actually made this thread is to say that skyrims bestiary, its selection of monster is......terrible its terrible creepy skeletons, spiders, other bugs, bears and trolls, giants and the totally dragons that arent anything else i swear but in DD they have classics to any fantasy realm, Goblins, Harpies, zombies, liches, undead that actually fucking hurt, griffins, cockatrice, ghosts, evil fucking magic floating eldritch abominations, and best of all....ACTUAL THREATENING DRAGONS what do the wyverns and drakes dragons do in skyrim? breath fire, do a swipe with their wings, tail, or claws, and fly about. in DD? they take mortality, exist beyond the ken of man, and their scales cannot be penetrated by steel nor magic, you actually have to climb on them and stab their heart. they have knowledge of the most powerful spells one could possibly cast, actually threatening fire that goes from breath that can throw you back, to the ability to gather air in their lungs and lob a massive fireball that explodes upon contacting the ground, so powerful that it can incinerate one to ash upon being remotely near the blast radius, but in skyrim the threatening fire breath is the equivalent of hot air. TL;DR. dd best game gonna kms
Jesus Fucking Christ,Boss.
(edited by Eito)
Too much coffee, Boss?
I might have to look into DD then! I've been wanting to play skyrim but it feels a little empty to me! Maybe this is what I need!
I might get skyrim for switch. Until then, get hype for P5 getting ported to it (hopefully)
Morrowind was better
late reply but i got really bored and anxious, so i wrote this im very empassioned about how bad skyrim is compared to most other RPGs