Apparently, the japanese do medieval european myth and fantasy better than america
why do i bring this up? the entire elder scrolls series, and any subsequent user of the formula.
Dragons Dogma (2012) carries much more substance of character, power scale, and variety of items than its one year prior critical hit, skyrim.
for instance, almost every weapon class has a different swing animation, the exceptions being staves and archstaves, and swords/maces. the equipment is also much more varied and some have enchantments, contrary to skyrims less than optimal variations of armor and weapons, DD reuses models and certain parts of other armors, but at least they bear a distinct look rather than just one base model, and a few unique things.
in terms of weapons, skyrims selection is okay, with swords, daggers, maces, axes, bows, and staves. whilst DD usus certain combinations for each class, as some can have a secondary item that could be essential to the playstyle. fighters carry not only a sword, but a shield, and can perform more than just a bash with the shield in combat, from gaining enemy attention by banging on it to holding it up and stabbing with your sword behind the shield. then theres striders, the games rogues. they use a pair of daggers and a bow, simple right? well they have very useful skills to learn, like thousand kisses (a barrage of slices) and fivefold arrows (a skill thats rather self-explanatory, you shoot five arrows)
this class shares similarities with the ranger, which is different in the fact that it prioritizes bows, but not any old bow, longbows, what was a flimsy climber that could dish out some pain becomes a fucking turret that can literally kill daimon, one of the hardest bosses, both forms, in five minutes. they carry a skill named tenfold arrow, and theres some nasty things you can do with that.
then theres the warrior, wielder of longswords, greatswords, and warhammers. they swing slow and can take a ton of punishment, they specialize in staggering enemies, so much so that a warrior thats well kitted can knock down a 50 foot tall gorecyclops in a few swings.
then we have some hybrid vocations, the assassin can use swords, shields, bows, and daggers. an ungodly versatile class with power upon power. but enough of sucking off dd, how does skyrim handle its combat?
you circle an enemy with your most powerful weapon and swing at it until it dies. congrats, youre a master of skyrim.
BUT WAIT
a trend ive been noticing
many people nowadays are sort of following the example of horror ARGs from a while ago and creating some new content that is rather hit or miss, as well as the seemingly more common ability to break the fourth wall for the sake of scares
it seems that in the honor of the past, many people are creating new and sometimes rather inspired ARGs and meta horror that i think is A-OK.
im very happy with the recent influx of the horror genre, it seems to be striking quite a few chords lately.
i recommend the channel Night Mind to really see where im coming from in a more professional way, rather than a "i went to sleep at midnight and woke up 5 hours later" way.
Boss decides to tell you about Doki Doki Monika Club
this isnt a full review, just kind of....a talk
in ddlc, the visual novel style and atmosphere that lends itself to a traditional dating sim weebgame transferring to metapsychological horror with bits of other hot button issues like stalking, self harm, suicide, abuse, and gore. this entire narrative suprised me with its direction. let me make one thing clear, i wasnt oblivious to this type of writing, there are various warnings both on the store page as well as the game start about traumatic items. i was expecting some sort of obvious toneshift. and the writing nailed that, but it did it in a way that sort of felt refreshingly original. as if it knew how fucked it was going to get and just wanted to play the "nothings wrong here, absolutely nothing" card when its obvious there is, and that card is also a staple of meta horror.
the writing of course is filled with other types of cliches that exhibit pretty obvious foreshadowing, but when you get to the event foreshadowed, it hits really really hard. so even though you saw it coming, it still punches you in the fucking face. and like i said, i didnt go in blind, but i hopped in a call with my friend, he told me to keep the file browser open, and after he had me all sorted out, he left with the words "monika is best girl" after he left i played the rest of the game, the second half of the first playthrough, alone. nobody was there to joke about the characters with me. i browsed the secret pop up documents and pictures, messed with files, all alone. and it kinda messed me up. i actually refuse to play the game anymore for the reasons of plot. the writing was good enough to convince me, a cynical fuck who does nothing but play games, to not touch it anymore.
i shant let best girl suffer
Leblanc Holiday Special
Oh hes makin a list
checkin it twice
sojiro knows if youre naughty or nice
the leblanc holiday season, is here
*sojiro hums a parody of an american christmas song as he decorates his cafe with tinsel, lights, and other decor. a decoration of a neon santa enjoying coffee is plastered on the window, with a candy cane patterned "open" sign.
tis the season of giving, might as well give the kids the best coffee theyve ever had.....
*platters and cups line the counter, heated dispenseries with sojiros own brews inside instead of store bought garbage. the smell of sushi and curry arises. truly a place of giving*
Coffee Fantasy XIII: Leblanc Returns
Boss enters his old, now unused building, the old building. small, quant, still smelling of perfect grounds and mahagony woodwork. everything was in tip top shape, and as a smile crept across his face, he pasted up the permanent rules once again, made two entire drums of coffee, stuck them up as if youd get wine from them, and flipped the sign from is normal closed position to "open". lights were turned on, cups were apparent, and the rules still read as follows;
no roughhousing
no romantic gestures beyond hugs, you may be in love but you can do it somewhere else
existing plots have no place here, this is for relaxation and friendship.
and last of all, relax, enjoy the large bowls of curry and plentiful coffee, and have fun with your pals.
also pay your bills, this aint no charity
Boss Reviews Sonic Forces
hoo boy.....
Sonic Forces looked promising but strange, and redundant to boot. the custom character thing had people going and shitposting, making jokes, hating the decision and some people liking it. but this is about the game, and....whew....
the story is....indeed existant. its very stereotypical but otherwise not awful, just kinda...there. sonic runs back to his friends resistance base in the city after hearing that eggman launched a full scale attack, and upon returning from his jaunt through green hill sonic bists some robots and eggmans latest edgeman is revealed, Infinite the Jackal. (yes, he is a jackal, thats cannon) who, has some very formidible abilities and easily defeats sonic, knocking him out and capturing him. 6 months pass with nearly the whole planet taken over by eggman, and the resistance having only a small percentage of operatives. the officers of this resistance (silver, espio, vector and charmy, and amy for some reason) discuss the fact that sonics gone and unless they pull off something big, the war is over. this is where knuckles come in and introduces your character, someone who knuckles just grabbed off the street, and via flashback is revealed to have encountered infinite while fighting with a local militia, infinite utters an ungodly creepy line and offers your character a choice. run away and scream or stay and die. seeing as your character is alive now you know what was chosen, and through this event, everyone figures out from spies i guess that sonic has been tortured on the death egg for six months, your character is sent to grab a ship from the chemical plant spaceport and goes to rescue the blue blur.
Boss Revies Mario Odyssey
i had very high hopes for this game, and those hopes were hightened when i saw the number of collectibles, about 833 collectible power moons (the games version of stars) are in the game, and as such, this game is stylized after titles like mario 64, sunshine, and the galaxy games, that is its a collectathon. and before you think "fuck that im not getting all those" well hold up and listen here for a second, the game contnually rewards you for collecting power moons and reward you when you reach milestones, including new items in the shops, and sometimes even new levels. now, lets get into the core of every mario game that is the strong point of the series, story!
in odyssey, bowser kidnaps peach. BUT WAIT, WE HAVE A REASON!!! bowser has captured a citizen of the nearby cap kingdom who conveniently can become an elegant tiara, and mario tries to stop bowsers plans which end up being....to marry peach. yeah, like a legitimate wedding, and mario needs to stop it because he wants peach for himself maybe? i dunno at this point. bowser easily overwhelms mario who has infiltrated his airship, and gets knocked down to the cap kingdom where he meets cappy, the brother of the aforementioned tiara, he chats about the fact that you need to do a mario thing (rescue the princess and his sister) and then transforms into your cap, and says that you'll need a ship to pursue bowser, one is in the neighboring kingdom which cappy says can be reached via the top of the bonneton tower. after a stroll through the town of bonneton and noticing that everything is shaped like a tophat, including the tower, you go right ahead and encounter the new Broodals, evil rabbit wedding planners i guess that are also mobsters? nintendo is creative somehow, and after conquering them, mario and cappy get flung into the cascade kingdom and thus the real game begins! you get power moons from the world youre in, power up the ship, and move on in pursuit of bowser. oh yeah, the ship is in cascade kingdom, old and decrepit, mario and cappy have to collect power moons to restore it, and do so promptly. after that the story is kinda.....existant? eventually you have encounters and continue to fight and pursue bowser yeah, but its just "bowser stole this wedding stuff from this kingdom, lets go catch them" and then you collect stuff around the world, and then move on. the real meat of this game is the gameplay, capturing enemies, exploring the lands, and collecting moons for goodies. almost every world has a designated shop to buy souvenirs and outfits unique to that world with world specific purple coins, scattered around the world and used to purchase said merch. so far i have 2 souvenirs, both of them featuring pauline because pauline is best girl. theres tons of outfits for mario to wear, from dumb fashion, lovely suits, a fedora, to even giving him his old 64 model, hell, you can even have him wear waluigis clothes!