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Phighting game stage's
So, from what I know, the Phighting game could be back, so idk, just wanted to do this -------------------------------------------alright, so, with every fighting game, comes with a stage, or stge's, now, only question: what would the stage's, what the background has, and the theme, and which character reflects a certain character
Well, Luard’s would be his little warehouse lab obviously, a large room most notably dotted with crystal-lined shelves and a large circle drawn against the back wall. It would be fairly dark of course, to reflect the secretive nature. As for stage music, the best I could find would be Flowers of Antimony from Shovel Knight. If Luard isn’t participating he could even be experimenting in the background as the whole fight goes on https://m.youtube.com/watch?v=bPcMl6YELW4
Well...mine would be a fairly obvious one: a backstreet, with thugs. Evil persona users, and traders, it'll be right by a street lamp, and the deeper ya go, the more weirder, if human rep wasn't fighting, he'd be either beating up randoms, and sleeping in a trash can, for the theme, hear: https://youtu.be/7U1GoUQwVmU
Sam
What better for Sam than the battle arena in his lab, something that I have used in a thread in the past. A metal colosseum with glass windows lining the top quarter for people to watch the fight. The centre window would be lit up and would have Sam observing the arena and writing down notes, who is replaced by Mayu if Sam is in battle. The giant marionette-like robot would probably be hanging around in the background as well, jerking every now and again to give the arena some life. The basic arena theme would be this: https://www.youtube.com/watch?v=9dRq4EsKXd8
Jiyu's fighting stage would be Yongen-Jaya, specifically in front of the grocery store, at night. The background would consist of random passerbys either talking with each other or watching the fight, and Jiyu's mom watching the fight from the far left side of the screen. If Jiyu's not fighting on this stage, he would stand in the background right next to his mother, swiping away on his phone with his headphones on his ears, not really paying attention to the brawl. The theme for the stage would be this: https://youtu.be/zQuELSLbpgs
For snakipede rep....it would be his route's and holes to just bout everywhere in the nexus, more specifically. His home part, his house would consists of many holes, a bed which is basically a long piece of cloth, and a whole lotta treasure's, mostly, his stuff from past threads, like the bullet tatsuya shot, or the soul from chaos Zane, if rep snakipede isn't fighting, he'll just be laying on the bed, lookin at the many stuff he has, and talking to soul chaos rep, and if snakipede rep is fighting, there might be a chance that human rep would be there, and do the same stuff as snakipede rep, as for the song: here: https://youtu.be/JCz7qTZLwIo Or: https://youtu.be/b1TzMpWQmx8
Well the only choice for Kalib really has to be GYM. I figure it would have a couple different versions depending on the time of day, changing the scenery a bit more than Smashville does. Morning: The stage would be inside the building and focus on the main fighting arena in the center. The morning sun would fill the room with light as silhouettes look on from their positions on various exercise machines. In the far background, Kalib stands behind the juice bar if he's not participating. Afternoon: The stage shifts to the larger dirt arena behind the building with a large shadow being cast by the facility itself. The bleachers to the left of the stage would again be filled with silhouettes and Kalib, if he wasn't participating, could be seen setting something up in the background. He occasionally turns and cheers. Nighttime: The stage remains outside, the large lights shine on the fighting stage. The bleachers contain an audience of silhouettes holding glowsticks. Kalib can still be seen tinkering away at something in the background during round one. However, when it comes to the final blow to decide the match, he summons Roland and sets off a massive display of fireworks to celebrate. Stage Music: Gohan's theme from DBFZ because of how upbeat and energetic it is. Just how GYM should feel. https://youtu.be/iU_9F1C68Vk
Take's stage is probably a lot more open than others. Considering she's a city roamer I'm going to set her stage as the back alleyways of Shibuya, behind where her father's shop would be. The streets would be covered in rainwater, and I imagine it always at night time. The only real movement in the background would be the occasional passerby being seen through the different tight corridors, and maybe a flicker of lights from the different shops across the street. Stage Music: https://www.youtube.com/watch?v=pSkDqgTsUNw
Rom's stage would be the most common part of his homeworld he's seen: An underground now abandoned lab with multiple parts to it. In round 1, Rom would be in the background inside of one of the sections of the lab: A computer lab with all sorts of interesting devices. He is in front of the only working computer with a bag of gems of different colors with a rather strange aura to them, typing away as these gems are scanned by his phone. In round 2, Rom is then found in another section of the lab that is covered with shards of these mysterious gems. This time, the gems' aura seem to be going into one clear stone as Rom takes notes of his observations. If Rom is present in the fight, he is replaced with the antagonist of his story, whom I've named Sato Jurai. In round 1, He can be seen in the shard-filled section, pacing around the room while a light blue figure watches him and talks to him. In round 2, Sato with a light blue aura around him this time, can be seen absorbing the auras of these gems in that room, momentarily losing the light blue aura before it returns to him. If they are both fighting, Rom's A.I. assistant Pascal is seen on the computer lab monitor's screen, gathering data on the fight and reacting accordingly. (Holy shit, that took a long time) This is the stage's theme: https://youtu.be/TAwK5QPwQLw
Sylveons stage is Shinjuku at night, fitting for the nightwalking, mischievous, troublemaking Sylveon with an exceptional adaption to human city life. Neon signs dominate the background in a very 80's fashion. https://78.media.tumblr.com/44f7d746ed3e33c8c47ac1f64d0eeabe/tumblr_oj3unsmHTD1qfvrzvo1_1280.jpg Stage theme: https://www.youtube.com/watch?v=hY7-A7jUxTo
For Aki and Clerval it is also simple, we are Persona themed, so a Velvet room bar stage would be it.^^ Alternatively it could also be a stage of a concert or a big garden, but the Velvet room is more likely. You could also combine the concert part with the bar, because Aki has a stage there. https://i.imgur.com/iA0vCU4.jpg https://i.imgur.com/0NQ6myJ.jpg Akis bar has also inspirations from the one in death parade, but she has no elevators like there and rather than that little arcade machines. Theme Ideas: https://www.youtube.com/watch?v=OeejcCoHp8U https://www.youtube.com/watch?v=Lb3wn60NObQ If Vocal Tracks are allowed: https://www.youtube.com/watch?v=QYzZ3fPCqFg
(edited by Aki-Joker)
I just had an idea: what if,if REO wasn't fighting in the bar, they would be a chance where. In the background, human rep would be there, drinking alot talking to clerval bout how Much everything sucks, while clerval just trys to ignore?
Hehe, I already thought if Clerval wasn't fighting he would be behind the bar, but that Idea, you could use it for most of the characters. Like everytime a diffrent fighter just pops up in the BG. Cleval cleans the glasses, while others talk to him.
Yeah, ya right, I just thought cuz I know rep is a drunk...and REO and clerval has a small bit if history..sooo
Kamui's stage would be Byakusogen's entrance hall, bustling with students that react differently depending on if Kamui has the advantage or not: If he's losing, they hold their heads in their hands while looking horrified. If he's winning, they all cheer.
Mine would be at the Dragon's Table, with Grima battling the Shepards in the background, with debris crashing down when the battle becomes intense. Occasionally, Anna would show up and toss weapons or healing items all over the place. Themes: https://www.youtube.com/watch?v=Hp7-FBMbyFU https://www.youtube.com/watch?v=BeIavq8VztM
Uneeded bump
(edited by Reperzel)
Stage: A realm of fog and darkness with a faint light shining above the arena. From within the dark clouds come beady red eyes as the match continues. Flashes of light can also be seen from behind the fog, casting shadows of what seems to be a fight. Finally, in the last round the stage flashes white as the darkness and fog are lifted. All that's left is a lone silhouette before a great light, and beyond the light is what seems to be a web of worlds (notably the other fighting stages). Music: https://youtu.be/bGTWOWeFFw8
For Zero: Stage: The barren wasteland where he wandered for such a short time... the sun will be setting and there will be a heat haze... some bits of metal and robot scrap here and there. https://s-media-cache-ak0.pinimg.com/originals/ff/8b/51/ff8b51c4448180393b4c951e2594f69f.jpg Music: https://www.youtube.com/watch?v=khPYcAj7nZE or for the better version... https://www.youtube.com/watch?v=NLZnTtFRUAM
(edited by Zero-X)
Ina
So Ina's battle area would be a nice, grassy field, with a bright, sunny sky (or dark, starry night sky if you enter a code) with summer noises like birds and wind coming from the stage itself. However, things take a different turn if it's a 1 round match or you're tied up and it's the final round. The stage becomes engulfed in flames, and there's fire pillars coming out of the ground that can damage you. Daytime themes: https://youtu.be/9nw7usYYTaU https://youtu.be/6zYH0dlRcVk Nighttime themes: https://youtu.be/N2dJTvn3hc4 https://youtu.be/GRFCtDtLEuU Final round themes: https://youtu.be/3CYyEk-pAiQ https://youtu.be/-fDcvxzgCBE https://youtu.be/LAaAeI-2x_8
Once again, unneeded bump