Cave of Mischief
*Dionysus takes the fire ball and is knocked backwards. Luckily, thanks to his psasive, he nullifies the Poison and gets back to his feet.*
Ugh. So. You kids do know how to deal with Chimera's right?
*Dionysus takes up a defensive pose.*
Dionysus: Divine Retribution (Prepares to counter)
<center>-Enemy Phase-</center>
*While the reflected attack does nothing, the Chimera is heavily buffeted by the wind and flinches under the gale. Then it rears up and roars in anger. It's heads raise up once again. The Chimera's jaws ignite before it breaths fire towards the party. The goat bleats, firing a ray of lighting at one of the rocks lighting up the room. It riqouches before firing electric rays from multiple angle at seemingly random, the bolts dropping down at Skymin. Meanwhile, the snake hissed and snaps at the air. The wounds from the wind blades begin healing as the Chimera regains it's strength.*
Chimera Attacks
Lion Head: Fire Breath (Heavy Fire damage to all foes)
Goat Head: Thunder Rain (Heavy Thunder damage to three random targets. Target: Skymin X3)
Snake Head: Unity (Heals self. Move effectiveness increases with how much conditions for Unity is met. Current Conditions: 2.)
<center>-Player Phase-</center>
Cave of Mischief
*Dionysus pulls out one of his bottles He uncorks it at blows the smoke at the Chimera, causing the beast increasing discomfort.*
I'll support you guys. Just don't do... Wait wait wait-
*Dionysus tries and fails to stop Fate's attack.*
Do anything stupid. Like that. Oh boy.
Dionysus Unique Passive: Unknown Power (Increases the parties chance to inflict status ailments and increases parties resistance to getting inflicted with status ailments.)
Dionysus: Maeneid's Winde (Heavy Psy damage to one foe. Chance to inflcit Brainwash on Female enemies for 1 turn. Target: Chimera)
<center>-Enemy Phase-</center>
*Fate's attack breaks the Chimera out of the stupor it was going in from Dionysus. The electrical power absorbs into the beasts skin, channeling towards the goat head. As Risako's scan finds out, the damage is nullified.*
Chimera Data
Strengths: Fire (Null), Electric (Null)
Weakness: Wind
Status: Poison (Immune), Down (Immune), Instant Kill (Null)
*Fate would notice three seperate points of power eminating from each of the three heads. One from the Lion, one from the Goat and one from the Snake. The Lion is easily the most powerful.*
*As the group wait, the Lion head roars. Each head channels power. From the Lion, Three balls of flames fire out, heading at Fate, Skymin and Dionysus. Electrical energy charges into the goats horns. With a bleat from the Goat head, a swift beam of lightning zaps at Risako's feet. Finally, the snake head rises up before breathing a poisonous mist at the whole party.*
Chimera moves
Lion Head: Fireball (Heavy Fire Damage to three random foes. Target: Fate, Skymin, Dionysus)
Goat Head: Thunderbolt (Heavy Electric Damage to one foe. Target: Risako)
Snake Head: Poison Breath (Medium Curse Damage to all foes excluding Apollo. Moderate chance to poison.)
<center>-Player Phase-</center><div class='edited'>(edited by -Dionysus-)</div>
Cave of Mischief
*When the fire breath hits Dionysus, the shifty hunter shimmers for a second. The CHimera is suddenly struck by a sudden, almost invisible blow to the Goat head.*
Aim for to cut the damn heads off. You are not making this situation go by any quicker
*Dionysus reaches for the green bottle from earlier and spreads the smoke in that bottle around the room.*
Dionysus: Life of the Party (Moderately heals all allies and increases their attack by 1 stage)
<center>-Enemy Phase-</center>
*The Chimera is blitzed by the combined powers of Risako and Fate's attack. Each slash cutting into parts of it's body, 2 at each head and two at the torso. The Lion and Goat heads seem to have escaped being bound but the snake head sinks to the ground, weakened. The goat rears it's head breathing out a cloud of black mist into the air. It floats over the party before releasing a storm of bolts down on them. The Lion head meanwhile lunges forwards, dragging the snake head along the ground roughly as it does, a slash at Risako with it's claw.*
Chimera Moves
Lion Head: Heavy Slash (Heavy Physical damage to one foe. Low Chance of Bleed. Targt: Risako)
Goat Head: Thunder Storm (Heavy electric damage to all foes.)
Snake Head: Bound (Unable to move)
<center>-Player Phase-</center>
Cave of Mischief
*Dionysus releases purple smoke from a bottle and watches as the beast inhales it. Though the after effect wouldn't do anything, the intial damage would be enough. Dionysus looks over at Apollo.*
Well. Look who finnally stopped sulking.
Dionysus: Toxic Mist (Medium Curse Damage to all foes. High chance to poison)
<center>-Enemy Phase-</center>
*With all the punishment it takes, it's no suprise when the Lion head sags, taken out of comition. The goat head takes charge of the body next, making a strange growl as Isla attacks it before slamming it's head down at her in retaliation. On the ground, the snake head manages to release it's poisonous fog out of it's mouth as it slowly recovers from being bound.*
Chimera Moves
Lion Head: KO
Goat Head: Attack (Medium Physical damage to one foe. Target: Isla)
Snake Head: Poison Breath
Synergy Conditions: 1. Chimera's Fire Nullifaction has been removed.
<center>-Player Phase-</center>
Cave of Mischief
*Dionysus straightens up his suit.*
Dionysus: Alright Eris. If that's how you want to play it, why don't you teach us the rules. Better yet, how about you show everyone an example of Playing Dead.
*Dionysus takes one of the vials from his jacket and tosses it at Eris. It explodes on contact, raining fire down upon her.*
Dionysus- Molotov (Heavy Fire Damage to one foe. Chance to Burn. Target: Eris)
<center>-Enemy Phase-</center>
*Eris pushes off the burn, extinguishing it with a wave of fog that surrounds her before she vanishes. Apollo would still here her voice.*
Eris: But you already know that they look down on you. Someone as powerful as you. Are you going to let them push you around?
*Eris reappers behind Skymin and places a finger to the back of his head. A sudden sharp pain fills Skymin's head along with a high pitched ringing. His vision distorts, making him unable to tell friend from foe. Eris giggles before dancing around him and floating back in the centre of the room, eyeing everyone with anticipation.*
Eris Moves
Persuasion
Madness (Heavy Psy damage to one foe. High chance of CONFUSION for one turn. Target: Skymin)
CONFUSION: Unable to tell friend from foe. AOE attacks will hit friend and foe alike. Single target moves will hit a random target. Lasts one turn.
<center>-Player Phase-</center><div class='edited'>(edited by -Dionysus-)</div>