Sun team: a new dawn.
<i>A portal opens in the wall, and out trips a girl in a casual sweater, glasses, and a handheld spell book, as well as a small, shining stone</i>
Ack!
W-where am I?
<i>She stands up and looks around, gathering her things she dropped on the floor when she fell.
Upon seeing everyone wounded, she opens her book to a page, reads it for a second before making a gesture with her free hand and casting a spell.</i>
U-uhh.... Multi Sanitatem!?
(Everyone heals 10% HP)
I-is everyone alright?<div class='edited'>(edited by Hanekawa_Himeko)</div>
Sun team: a new dawn.
<i>Himeko worriedly looks at Mariko</i>
B-but... you look like you just lost a fight....
You're going to walk into an even harder one with even less preperation?
Yes you should save people.... but some people jump to their deaths in an emotional outburst....
If someone jumps off of a cliff with nothing but the clothes on their back, you jumping after them with the same won't save them, it'll just cause more unnecessary death...
There's a difference between running away and not walking straight into a meat grinder.
A difference between cowardice and a tactical retreat...
If he's determined to throw himself into a vat of acid, going with him is just increasing the death count, and making the people who survive weaker.
I don't know what's going on, but I know caution should be taken before jumping into unknown danger...