The short answer: Quality pleases me
Quality means quite a few things to different people. I also have a Joker Review of Breath of the Wild, and I tore that game apart to hell and back, but I still view it as a 7/10. And yes, I hate BOTW.
New games have been sacrificing Quality for Graphics, and this pisses me off. This trend really started to take off thanks to Square and Final Fantasy 13. They admitted they had to scrap over half the game because they blew their budget on the graphics of the game, and you could feel the quality drop.
Now, in terms of Quality, obviously I'm not talking Graphical fidelity. I'm talking about the game play, how the game works, the mechanics it employs, any and all gimicks or mini items between gameplay, and how well the game itself plays out in general.
In my RE2 demo review, I tore the game apart for many things. When you keep getting stuck on doors because the game engine is genuinely limited, that's a problem in the gameplay department. When you aim at a zombie and miss because it dodges, that's honestly on the player. But if you aim at a zombie, and miss because the reticle swings wide, that's a gameplay problem. When the zombie can grab you 3 arm lengths away, after the reticle hitbox decides it wants to bounce wide since you tried to step back, and your *shotgun* misses when you were aiming at the head, that's a controller breaking point.
Other aspects I see when are limited by the game engine are the first 30 seconds of loading RE2 up, when the trucker reaches for a burger (which looks like a rock sitting on kinda cardboard, sitting on a lump of congealed vomit) then eats it. He doesn't actually chew, his face just waves like the ocean from one side to another. Their engine is unable to animate chewing properly. Little things like that are easy for me to see.
As for the KH3 comment, my issue is not with the gameplay itself. I didn't want to say more due to spoiler reasons, but it's mostly focused on story aspects that kinda ruin the idea of me playing it new. I'll bargin bin it.
The older I got, the easier it was for me to see that "high praise" from critics is actually a load of shit. This was glaring to me with Breath of the Wild when everyone tried giving it glowing reviews of it being a flawless master piece, but the game is heavily flawed and far from the 10/10 everyone kept saying it was. This was a bad combination of Zelda starved fans, and reviewers who were given special treatment in exchange for flawless scores.
So I'll always be critical. Every time.
Now to answer your last question:
Divinity Original Sin 2, Persona 5, Earth Defense Force 5, Bloodborne, Shining Resonance: Refrain, Xenoblade Chronicles 2. These are some games that got high praise from me off the top of my head. Trying to remember a mixed bag of different genres to give you an idea that I'm not biased to one type of game.
I'll gladly go into more detail if you'd like, so done hesitate to ask me to elaborate on anything, as this is a very light touch on the topic at hand.