Yu-Gi-Oh became trash after the original manga finished its storyline for me. The animes have existed not for the story, but for the card game it created, so pretty much all the anime is trash. You know it's bad when even Takahashi is begging for it to end and it never does.Well, of course it's one of many anime that started because of the creators other products. Digimon was originally made so that they can advertise the game and on the reverse for Pokemon (I believe) they made the games for the anime and would have ended with just two generations. Yet, most of these anime gave most people some good time until everything became, well, bullshit, I am one of the persons that really enjoyed Yu-Gi-Oh and think the first 3 stories weren't bullshit. But it is your opinion and I gotta respect that
Yeah, the newer anime kinda turns me off as well. It just doesn't seem like my cup of tea, although I've heard some of the newer stuff is interesting. Looking back, the 5Ds and before anime itself is kinda repetitive as well, although I enjoyed its plot. It's kind of hard to describe it for me, really. Perhaps it's just the joy of watching it as a kid. You don't really have an in-depth understanding of game mechanics, and you don't really care about the thing having a deep plot, but you become invested in what's on-screen and root for the heroes to make a clever move or special draw to win. Perhaps that's what makes the series as a whole nostalgic to me. But I'm kind of rambling rnThe problem is, the creators aren't creative enough to create new plot cores (That's what I call what makes the overall plot). All they care about is how to make a story that sells and further advertising their products. Btw, isn't the cardgame by Konami who made some bullshit with the MGS creator?
They're literal products, not stories.This statement has a severe problem. Everything that is sold is literally just a product. Take for example Persona. The games are just products, but they each contain a story that makes the product attractive. If you translate this into Yu-Gi-Oh, ut is just a product in form of an anime, but people will still watch it for it's, well, not good story and it is attractive to them. Its still the quote-on-quote story that sells it.
Of course, but I'm saying the Yu-Gi-Oh animes don't keep coming because the story, characters, setting, etc are so memorable. But because it promotes more card sales. If you read the original manga to the first anime (especially later on), it becomes apparent that while the original material was focused on telling a story, the anime is most interested in showing more cards. My point was, they're not putting much effort into anything else but marketing the cards, ie, it's a product first, a story second.I get your point, but atleast in the animes beginnings I had the feeling that product AND story were first. But it might also be me being too nostalgic aswell. Either way, it is sad to see people doing stuff only for money.
Konami only existed as long as it did because of Kojima (MGS) and the Yu-Gi-Oh games. In any case, they don't want to do anything else. They just want to keep selling the card game. If you only know the original manga/anime, if you watch any new anime with the new card rules, you will such a headache immediately. Like the horrendous Pokemon anime, as long as the game it's based on remains strong, anime adaptations will never cease. They're literal products, not stories.And once again, I'm not sure why something primarily being a product automatically makes it bad. Hell, I'm pretty sure a pretty decent portion of kids anime are primarily products, so that must mean all those are automatically bad too. Don't get me wrong, zeal is objective dog shit and Arc-V and 5D's turn to garbage after their first arcs, but saying they're bad because they're meant to sell you stuff just seems...shortsighted I guess?
And once again, I'm not sure why something primarily being a product automatically makes it bad. Hell, I'm pretty sure a pretty decent portion of kids anime are primarily products, so that must mean all those are automatically bad too. Don't get me wrong, zeal is objective dog shit and Arc-V and 5D's turn to garbage after their first arcs, but saying they're bad because they're meant to sell you stuff just seems...shortsighted I guess?When you put it as your blatant primary focus, then it becomes a lot more of a problem. Anyone can balance business with art, but you have to at least care about the latter somewhat. I really think no one behind the animes actually cares about anything but profit. Even if I'm mistaken, I've looked into everything past the original, and like the steadily worsening character designs, the plotlines are among some of the most convoluted garbage I have ever seen. Profit or not, the people in charge of the franchise now have no idea what made the original popular, I feel.
" I really think no one behind the anime actually cares about anything but profits." And why is that? To bring up 5D's, it's just as much as advertisement at the beginning as it is at the end, yet the Dark Signer arc is regularly praised as one of if not the best arcs to come out of the Yu-Gi-Oh franchise as well as just a pretty good anime arc in general. Same goes for Arc-V's standard arc. Hell even Pokemon since I never got around to replying to that thread. XY/&Z is considered by pretty much everyone to be the best season of the Pokemon anime by far, and it's still a 20 something minute commercial.I think the Pokemon anime is one of the worst animes around too. There's a reason why, despite having virtually no story, it still goes on forever: $$$$$ The games are still popular and, like Yu-Gi-Oh, as long as those elements remain, both of them will never stop in anime form. You seem to think that something that exists for profit has to be soulless; obviously sometimes they have fun with it, and if you can find enjoyment in that, props to you, but to me I only see a lot of unnecessary and terrible crap.
"You seem to think that something that exists for profit has to be soulless" No, that's actually what I'm arguing against. Yes, they're primarily products, but so what? A lot of people still consider them good.I wish I could as well, but I'm past that now. I can tell pretty quick when that's the case and I lose interest immediately. Current Yu-Gi-Oh, I feel, is one of those cases.
Vrains as a series is especially promising so far and it's actually really good in its first season. It has a similar dark tone to 5ds but has managed other fix a few glaring issues of it predecessor in only 20 episodes. Still too early to tell what might happen but people should at least give it a chance for good story and music.There's yet ANOTHER one? Remember when Takahashi begged for 5D's to be the final Yu-Gi-Oh series? Pfft, to hell with that, 3 more series later.
The way Ene said those things sounds like it could apply to Fudo's hatred of Zexal.My retort remains relevant, regardless.
All I said was my surprise on it continuing, despite the original creator also wanting it to end 3 series ago. I shouldn't have to explain why later series (or even the first series) are bad if you know literally anything at all about story structure and writing. You ravenous fans will like and then defend anything regardless of actual quality so long as it has the "Yu-Gi-Oh" label on it.Despite the fact that I constantly refer to Zexal as an abomination and shit on just about everything from 5D's and Arc-V after their first arcs.
This is an anime on card games we are talking about so if your looking for a Psycho Pass or Code Geass plot here then sorry dude but you have to go look somewhere else. But, as a classic shounen game anime the whole yugioh franchise often goes above and beyond introducing new tropes and having a great focus on character development.The fact you think something awful like Code Geass embodies 'critical thinking' or good writing kinda proves how opposite our story sensibilies are. I'll end with this: Yu-Gi-Oh is a goofy and fun concept in general, but I think there should be limits. I have them when it comes to such stories, anyway. It should never get into mythical dragons or dimension hopping. Ties between the cards and ancient Egypt at least made sense in the original series.
A final question I wish to pose ... Why shouldn't it go into mythical dragons or dimension hopping. Please enlighten me since as far as I know there are not that many restrictions in fictional story telling. Any such restrictions often apply only to structure and not content so writers have no need to restrain themselves when it comes to ideas.The problem is they try to set all these spinoffs in the same universe as the original, at least from what I know. Where the card game already had ties to Egypt... But now it has ties to LITERALLY EVERY OTHER MYTHICAL ASPECT OF THE WORLD, a freaking card game?? That is insanely dumb. They could just reboot it every time, keeping the card aspect, but like the original, mixing in their own unique weird magic stuff. If they do this now, then good, but it's only recent that it started from what I know. But they don't do that for a big reason, and a cardinal sin of writing in my opinion: fan service.