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The Evolution of Gaming
So, there is a stigma in the world of gaming where some genres are died and dying.

Some thing Survival Horror is a dead genre.
Some feel Turn Based is a dead market and a dead end decision and it's all about live action.

With these thoughts floating around, I wanted to know:

What does the Phansite feel?

Do we feel that some genres are actually dated products that need to die, or do some of you feel that this is a retarded concept and there is just a time and place for everything?

I want discussions and deep thought! Talk amongst yourselves, debate like the intellectuals you can try to be.

But no flame wars, kay?
Turn based is still generally fun because you have to be prepared to take hits. You can't just expect to dodge everything.
I think turn based is pretty damn fun. Wouldn't exactly say it's dying
There are some genres that used to be extremely popular, like scrolling shmups, and dungeon crawler rpg's, that have gone into niche territory. That was partly to do with technology improvements allowing for fancy 3d models and whatnot; everyone wanted to make stuff like Super Mario 64 or FF7, which had a real wow-factor. Anyway, while those genres are sometimes targetted with the accusation of being 'dated', that's not really why they lost theor popularity; it was all about the shiny new alternative.

Classic fps has been hanging on a cliffedge for a while, too, with Serious Sam pretty much carrying that torch alone (Quake Champions is nice, but I don't see it having the impact that the series had at it's peak)

At with least indie development being so plentiful now, that there's always someone making something in whatever niche genre you like. Although I will feel sad if survival horror ends up going off the radar for big devs. I don't think we'll ever see something like Silent Hill ever again, unless it's as the rare indie passion project that has both the skill and support to pull it off... which is about as common as a unicorn.


Everything runs in and out of style. Collectathons and platformers died for a long while, and now we have Yooka-Laylee, Super Lucky's Tale, Crash Remastered, and Mario Odyssey. Everything comes and goes. It's no different than music or art styles.

I will say I don't think Turn-Based RPGs really died. They maybe turned a little niche, but aside from that they never really left. And Survival Horror is coming back right now iirc.
Turn based will never completely die out. Even though some games add gimmicks to the system, turn based isn't leaving permenatly for a long while.
ma n, i 've got a l ot of feelign sabout survival horror, b ut they're a lot of feelings and i ' mnot in the right state of mind to start babbling about htem!!

a short version , though, is that it's a "dea d genre" 'cause the cost is hi gh and companies keep try ing to rush the gaems so nothing trul y good ahs come out for a while!!
Using pure-anon's definition of a "dead genre" is a pretty apt way to describe Devs who hype the hell out of their game with marketing, but end up dishing out a lack luster product.
To be fair, Survival Horror really feels like It's been stomped on. Now we have "Defenseless Jumpscare Horror" as I call it where, as implied, you play a defenseless sumbitch and the only cheap scares are jumpscares. The last feel in the survival horror I've felt was RE7 which says a lot for me since I enjoyed classic RE. Turn based isn't really dead if we take games like Bravely Default and of course, P5. People feel like it's a dead market and really go for the action RPG which can be a mixed bag in my opinion. They prolly wanted to mix it up to make their RPG (the game creators) look different or appealing, when everything really looks generic in my views. There are few action RPG's that really captivated me, such as Kingdom Hearts or Xenoblade Chronicles, since they felt like the game elements where pulled off in a great way. However, turn based can't really be knocked since it still provides some sense of fun, which is what a game is really about. So, survival horror really feels like it's being beaten to death, but RPG's feel too all over the place for me nowadays.
well!! wha ti 'd say about "survival horror" is that!!

well it's kinda hard for me to desrcibe!! but basically, a game like system shcok 2(bioshock works too, tbu the wpeaons are way to ostrong for me to get the same feeling!!), which is mostly an action agme, actually works pretty strong as a sruvial horror in a lot of ways due to the atmosphere and balance!!

higher ups aren't willing to spend th emo ny to achieve that level of quality, so that's why surviavl horro r has become mostly shitty jumpscares and such!!
Agreed. Which is why I didn't fully enjoy RE7
Pokemon's pretty much an outlier for turn based RPG's, though I still think it deserves mentioning.

Shooters were the big thing last gen and now it's all massive open worlds. Now everyone wants everything to be BotW'd and I hate it.

Fighting games are everywhere now, but at least with the way thing are now, they're pretty much stuck being niche,
I think the whole crafting and survival games are hitting the point where there are so many competitors on the market the number and popularity of them is really going to dwindle.
Personally I don't think any genre needs to die. Could some be used less? Maybe, yeah. But with Survival Horror I think there will always be an audience for that because for some reason some of us like to feel scared or get that adrenaline rush you can only get from being chased by an ancient alien zombie.

With turn based, well heck Persona is turn based we all have been having a blast with it. I recently bought Xcom 2 and have been playin' the crap outta it and based off what I've seen from the Steam workshop many others are enjoying it as well.

I think there will always be audience for every genre as long as people enjoy the games themselves and what they do with the established formula in each one, if that makes sense.
honestly, I think the genre system is kinda outdated if anything.

Many games have developed their own unique aspects that make it worth looking into before deciding to buy, and there are so many different groups working on these games that there's going to be something for everyone.
I don't feel like any genre needs to die outright, as everyone has their own tastes, and there is something in every genre that could grip someone who usually avoids that kind of thing.

Now, if you wanna talk about things like Slender and FNAF clones, yes, they need to die. Playing the same game several times with a different theme feels pretty senseless. It's like those Wisdom Tree Bible Games on the NES that were just knockoffs of other games, but even more widespread thanks to the internet.